AI Insights · Timothy · April 2023
Top 5 Puzzle Games on Android in Egypt for Q1 2023
Discover the performance of the top 5 puzzle games on Android in Egypt during Q1 2023, including trends in downloads, active users, and revenue.
In the first quarter of 2023, the top 5 puzzle games on the Android platform in Egypt showed varied performance trends. Here's a detailed look at their weekly downloads, active users, and revenue data.
Emoji Puzzle! from Supersonic Studios LTD saw a fluctuating pattern in weekly downloads, starting at around 56K and peaking at 116K in the first week of January. The downloads then dipped to 27K by late February before slightly recovering to 33K by the end of March. Weekly active users mirrored this trend, beginning at 163K and peaking at 294K in early January, before declining to 164K by the end of March. The app did not generate any revenue during this period.
Thief Puzzle: to pass a level by TapNation experienced a steady performance in terms of weekly downloads, starting at 63K and reaching a high of 90K in mid-January. The downloads then settled at around 55K towards the end of the quarter. Weekly active users followed a similar pattern, beginning at 140K and peaking at 204K in mid-January, before stabilizing around 147K by the end of March. This app also did not generate any revenue during the quarter.
Find the Difference 1000+ from Gamma Play showed a consistent increase in weekly downloads, starting at 46K and peaking at 108K by the end of January. The downloads slightly dropped to 48K by the end of March. Weekly active users had a significant rise from 224K at the beginning of the quarter to a peak of 370K at the end of January, stabilizing around 279K towards the end of March. No revenue was recorded for this app during the period.
كلمات كراش - لعبة تسلية وتحدي by Zytoona saw a steady download rate throughout the quarter, starting at 52K and peaking at 73K in late January, before ending at 44K in the last week of March. Weekly active users started at 626K, peaked at 676K in mid-March, and slightly decreased to 667K by the end of the month. Similar to other apps, it did not generate any revenue during this period.
Brain Test: Tricky Puzzles from Unico Studio had a varied download trend, starting at 31K and peaking at 77K by the end of January, before stabilizing around 45K by the end of March. Weekly active users started at 188K, peaking at 200K in early February, and ending at 161K by the end of March. The app consistently generated a small revenue of $3 to $4 per week throughout the quarter.
These insights were provided by Sensor Tower, and for more detailed analytics and trends, please visit Sensor Tower.